{"id":7033,"date":"2024-03-27T17:33:54","date_gmt":"2024-03-27T17:33:54","guid":{"rendered":"https:\/\/tup.kxe.temporary.site\/how-marketers-are-investing-in-games-iab-playfronts\/"},"modified":"2024-03-27T17:33:54","modified_gmt":"2024-03-27T17:33:54","slug":"how-marketers-are-investing-in-games-iab-playfronts","status":"publish","type":"post","link":"https:\/\/okdesign.ca\/en\/how-marketers-are-investing-in-games-iab-playfronts\/","title":{"rendered":"How marketers are investing in games: IAB PlayFronts"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<figure class=\"wp-block-image size-large is-style-default\"><img data-recalc-dims=\"1\" fetchpriority=\"high\" fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"450\" alt=\"IAB's Zoe Soon at PlayFronts\" class=\"wp-image-391003\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-800x450.png.webp 800w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-600x338.png.webp 600w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-200x113.png.webp 200w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-768x432.png.webp 768w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-1536x864.png 1536w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2.png.webp 1920w\" data-lazy-sizes=\"(max-width: 800px) 100vw, 800px\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-800x450.png.webp?resize=800%2C450&#038;ssl=1\"\/><img data-recalc-dims=\"1\" fetchpriority=\"high\" fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-800x450.png.webp?resize=800%2C450&#038;ssl=1\" alt=\"IAB's Zoe Soon at PlayFronts\" class=\"wp-image-391003\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-800x450.png.webp 800w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-600x338.png.webp 600w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-200x113.png.webp 200w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-768x432.png.webp 768w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2-1536x864.png 1536w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-Zoe-Soon-2.png.webp 1920w\" sizes=\"(max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Zoe Soon, IAB\u2019s vice president, Experience Center, delivers measured optimism at IAB PlayFronts in New York. Image: IAB.<\/figcaption><\/figure>\n<p>The gaming industry saw a lot of disruption over the last year, including the consolidation of major publishers, layoffs and canceled game releases. On the ad side, however, marketing budgets for gaming are growing. As a result, the tone at the third annual IAB PlayFronts this week was measured but optimistic.<\/p>\n<p>\u201cWe\u2019re seeing a maturation of the space,\u201d said IAB\u2019s vice president, Experience Center, Zoe Soon, in her keynote address. \u201cWe\u2019re seeing how gaming can deliver incremental audiences and amplify outcomes across the entire consumer journey.\u201d<\/p>\n<p>At the event, which brings together publishers, adtech partners and media buyers in New York, IAB released a new study showing increasing marketer interest in the space and providing pointers on how to engage gamers better. Updated creative guidelines were also provided to help marketers learn, and help promote, the rules of the gamers\u2019 road.<\/p>\n<p><!-- \/1038259\/MT_Post-text --><\/p>\n<p><strong>Why we care.<\/strong> While gamers are a ubiquitous multitude, they are not a demographic monolith. The video game industry has known this for years, but some brands are still learning how to connect with these very engaged consumers.<\/p>\n<p><strong>Strength in numbers.<\/strong> Some 86% of marketers already invested in gaming say it\u2019s of growing importance in their organization, according to <a rel=\"nofollow noopener\" href=\"https:\/\/www.iab.com\/wp-content\/uploads\/2024\/03\/IAB_AP_Changing_The_Game_March_2024.pdf\" target=\"_blank\">\u201cChanging the Game: How Games Advertising Powers Performance.\u201d<\/a> The study, by IAB and media consultant Advertiser Perceptions, surveyed 300 U.S. marketers.<\/p>\n<p>Forty percent of current game advertisers plan to increase spending in 2024.<\/p>\n<p>The study also points to eMarketer\u2019s projection that U.S. gaming spend will swell from $8.5 billion in 2024 to $11.5 billion by 2027. There are 213 million consumers in the U.S. who identify as gamers, according to Entertainment Software America (ESA).<\/p>\n<p><strong>Budgets.<\/strong> A third of current gaming advertisers have carved their spend out of their general media budget. Over half have budgets committed to specific games or devices.<\/p>\n<figure class=\"wp-block-image size-full is-style-default\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"526\" height=\"466\" alt=\"PlayFronts Budgets\" class=\"wp-image-391004\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets.png.webp 526w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets-382x338.png.webp 382w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets-128x113.png.webp 128w\" data-lazy-sizes=\"(max-width: 526px) 100vw, 526px\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets.png.webp?resize=526%2C466&#038;ssl=1\"\/><img data-recalc-dims=\"1\" decoding=\"async\" width=\"526\" height=\"466\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets.png.webp?resize=526%2C466&#038;ssl=1\" alt=\"PlayFronts Budgets\" class=\"wp-image-391004\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets.png.webp 526w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets-382x338.png.webp 382w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-budgets-128x113.png.webp 128w\" sizes=\"(max-width: 526px) 100vw, 526px\"\/><figcaption class=\"wp-element-caption\">Image: IAB.<\/figcaption><\/figure>\n<p><strong>Brand safety.<\/strong> Gaming advertisers are overwhelmingly confident in brand safety. Nearly 90% agree that advertising in games is brand safe. They consider it the second-safest digital channel, just behind CTV, and safer than social media, digital audio and digital display.<\/p>\n<p>Also, this doesn\u2019t just apply to general-audience games like Candy Crush. Many advertisers are also confident in their investment in games for mature audiences, as well as advertising around user-generated content in the gaming ecosphere.<\/p>\n<figure class=\"wp-block-image size-large is-style-default\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"800\" height=\"166\" alt=\"PlayFronts Ads Next To\" class=\"wp-image-391005\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-800x166.png.webp 800w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-600x125.png.webp 600w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-200x42.png.webp 200w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-768x160.png.webp 768w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to.png.webp 924w\" data-lazy-sizes=\"(max-width: 800px) 100vw, 800px\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-800x166.png.webp?resize=800%2C166&#038;ssl=1\"\/><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"166\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-800x166.png.webp?resize=800%2C166&#038;ssl=1\" alt=\"PlayFronts Ads Next To\" class=\"wp-image-391005\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-800x166.png.webp 800w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-600x125.png.webp 600w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-200x42.png.webp 200w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to-768x160.png.webp 768w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-ads-next-to.png.webp 924w\" sizes=\"(max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Image: IAB.<\/figcaption><\/figure>\n<p><strong>Understanding gamers.<\/strong> With marketers shifting budgets to gaming, they want to know more about how to reach the audience.<\/p>\n<p>\u201cRecent layoffs [at publishers] have dampened some spirits, but how the story has evolved is promising,\u201d Soon told MarTech at the PlayFronts kickoff. \u201cThis year it\u2019s taken as a given that everybody knows the size of the gaming market, so we\u2019re looking at who the audience is, to tell their story.\u201d<\/p>\n<p><strong><em>Dig deeper: <a rel=\"nofollow\" href=\"https:\/\/martech.org\/manifesto-for-the-makers-of-the-metaverse\/\">Manifesto for the makers of the metaverse<\/a><\/em><\/strong><\/p>\n<p><strong>Converting customers.<\/strong> Because many gamers are highly invested in and passionate about their favorite games, marketers who engage gamers see results across the consumer journey.<\/p>\n<p>For building awareness, 32% of marketers rated gaming ad performance as \u201cexcellent,\u201d with another 46% rating it as good. This placed gaming in third place, slightly behind social media and digital display.<\/p>\n<p>However, for converting sales, advertisers ranked gaming second, behind social media. Two-thirds (66%) of marketers found ad performance for purchases in games either good (42%) or excellent (24%).<\/p>\n<p><strong>Metrics.<\/strong> Here are the metrics that gaming advertisers are tracking, according to the IAB study.<\/p>\n<figure class=\"wp-block-image size-full is-style-default\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"491\" height=\"451\" alt=\"PlayFronts Metrics\" class=\"wp-image-391006\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics.png.webp 491w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics-368x338.png.webp 368w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics-123x113.png.webp 123w\" data-lazy-sizes=\"(max-width: 491px) 100vw, 491px\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics.png.webp?resize=491%2C451&#038;ssl=1\"\/><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"491\" height=\"451\" src=\"https:\/\/i0.wp.com\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics.png.webp?resize=491%2C451&#038;ssl=1\" alt=\"PlayFronts Metrics\" class=\"wp-image-391006\" srcset=\"https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics.png.webp 491w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics-368x338.png.webp 368w,https:\/\/martech.org\/wp-content\/uploads\/2024\/03\/PlayFronts-metrics-123x113.png.webp 123w\" sizes=\"(max-width: 491px) 100vw, 491px\"\/><figcaption class=\"wp-element-caption\">Image: IAB.<\/figcaption><\/figure>\n<p><strong>Guidelines.<\/strong> This week, IAB also releases <a rel=\"nofollow noopener\" href=\"https:\/\/www.iab.com\/wp-content\/uploads\/2024\/03\/IAB_Creative_Guidelines_Best_Practices_Advertising_Gaming_March_2024.pdf\" target=\"_blank\">\u201cCreative Guidelines and Best Practices in Advertising in Gaming,\u201d<\/a> a collaboration between IAB and IAB Tech Lab.<\/p>\n<p>The report aims to establish standards and recommendations for ad types across mobile, PC and web-based games that are effective for advertisers while preserving the game experience for gamers.<\/p>\n<p><!-- START INLINE FORM --><\/p>\n<div class=\"nl-inline-form border py-2 px-1 my-2\">\n<div class=\"row align-items-center justify-content-center nl-inline-container\">\n<div class=\"col-12 col-lg-3 col-xl-auto pb-2 pb-lg-0\">\n<p class=\"inline-form-text text-center mb-0\">Get MarTech! Daily. Free. In your inbox.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p><!-- END INLINE FORM -->\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/martech.org\/how-marketers-are-investing-in-games-iab-playfronts\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Zoe Soon, IAB\u2019s vice president, Experience Center, delivers measured optimism at IAB PlayFronts in New York. Image: IAB. The gaming industry saw a lot of disruption over the last year, including the consolidation of major publishers, layoffs and canceled game releases. On the ad side, however, marketing budgets for gaming are growing. As a result, [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":7034,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[5],"tags":[],"class_list":["post-7033","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-agency"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v23.8 (Yoast SEO v27.2) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>How marketers are investing in games: IAB PlayFronts - OK Design<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/okdesign.ca\/en\/how-marketers-are-investing-in-games-iab-playfronts\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How marketers are investing in games: IAB PlayFronts\" \/>\n<meta property=\"og:description\" content=\"Zoe Soon, IAB\u2019s vice president, Experience Center, delivers measured optimism at IAB PlayFronts in New York. 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Image: IAB. The gaming industry saw a lot of disruption over the last year, including the consolidation of major publishers, layoffs and canceled game releases. On the ad side, however, marketing budgets for gaming are growing. 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